About
AI-native, no-code editor for 2D games
Egmatic is an AI-native game editor for 2D games, now in early access. The editor is built around clean, versioned JSON contracts: a scene is readable data, not a binary blob, which makes projects fully accessible to AI tools and automation. AI assistance inside the editor is on the roadmap, and the architecture is designed for it from the start. Creation itself needs no code. Game logic is assembled in a visual node editor, scenes are composed with drag and drop, and a real-time preview replaces build cycles. One project exports to Windows, macOS, Linux, Android, iOS and Web. Egmatic is free during early access, and solo developers and small teams can join the waitlist on the site.
- Use cases
- Prototyping and finishing a 2D game without writing code; building game logic in a visual node editor; shipping the same project to Windows, macOS, Linux, Android, iOS and Web; keeping projects in version control as readable JSON.
- Built for
- Solo game developers and small teams; hobbyists who want to finish and publish a game; educators teaching game design; makers who want live features without hosting a backend.
- Platforms
- Windows, macOS, Linux, Android, iOS, Web
- Pricing
- Free
- Alternatives
- Construct 3, GDevelop, GameMaker, Godot
- MRR
- Pre-revenue
- Maker on X
- @egmatic_app
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Oct 26, 2026 – Oct 29, 2026 (UTC)